1986Early software
Gold Rush.
A playable reconstruction of one of the first games I wrote in BASIC on an Apple II, around 1986. Collect every dollar sign, survive the buzzing killer, then escape.
Gold Rush is ready. Press Enter or Start game.
Arrows move · P pause · M sound · Enter start
Recovered rule set
A small program remembered through its behaviour.
The original source is gone. What remains is the game’s compact logic: an ASCII robber, fixed dollar signs, arrow-key movement, and a killer represented by a buzzing asterisk. This version keeps that memory spare and legible rather than turning it into a modern arcade game.